#skills #getskills #gettingskillsE=energy, d=Dominance, k=knowledge, s=stamina, h=healing
skills, hs=hunting
skills, & f=fighting
skills.
E-
For Every Ranks: The energy level can be 200 when they start but the less they rp when they can then you can take some points away, or if there cat has not slept, drink, or ate in 3 days. Also taking off points if the cat is having kits, injuried, or sick. (You can even do this too an admin's charcter if you are a mod, and make sure to notify them to eat, drink, sleep or whatever else to keep there energy up.)
D-
Leader: I would like you to have at least 170-200.
Lead Elder: 145-169.
Deputy: 100-144.
Medicine Cat: 70-99.
Warrior: 80-99.
Apprentice: 50-79.
Queen: 45-80.
Elder: 20-85.
Kit: 0-19.
K-
Leader: 150-180.
Lead Elder: 180-200.
Deputy: 130-150.
Medicine Cat: 160-195.
Warrior: 100-129.
Apprentice: 30-75.
Queen: 55-80.
Elder: 180-200.
Kit: 0-30.
(Make sure to pay attention to age when it comes to getting
skills such as a kit that is new born would be 0
skills, and if they were almost an apprentice it would be 30%.)
S-
(This you may also decide by yourself, remember to pay attention to age if we feel it unacceptable for the age we'll tell you! Also the more stamina the less speed you have.)
H-
(This is also your decision! If you are a medicine cat it should be at 200% while an barely beginning apprentice would be about 0% till they train.)
HS-
(This should be highest for warriors and lower for apprentices and other ranks, so age is the key!)
F-
(Also is based on age, choose wisely)
If you need help thinking of the right skill amount just ask here! If you are any rank but elder, make sure to upgrade ranks throughtout your cats life, such as if you are a kit then warrior, percentages are higher now, or warrior to elder then some precentages are lower.
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Username:
Character Name:
Age:
Gender:
Rank:
Knowledge Percentage:
Dominance Percentage:
Stamina Percentage:
Hunting Percentage:
Healing Percentage:
Fighting Percentage: